About Steam Horror Games And Challenges
It may look and play like an asset flip, but paying me back if you can is nothing but clever with its premise: you have two hours to escape a monster, get out of a sewer-like maze, and you must promise-on your honor—that you won’t ask for a refund through Steam. You are different, and the game does not hesitate to call you that, a coward.
Valve allowed users to pay for a game on Steam starting in 2015 with only two criteria: 1. You must have played no more than two hours of the said match and 2. You must request a refund within 14 days of purchasing the game. Refund policies like this would make sense in an increasingly digital video game landscape, but the two-hour limit carries the risk of spoiling shorter games, allowing users to use the policy as a rental service. Please refund me if you can help the users to be so shitty.
Popping up on Steam today, Refund Me If you Can, from Sungame Studio, is definitely a visually challenging game and I came across at least two or three invisible walls as I tried to analyze my way through the dungeon-like environment. He asks you to play two games. One of them is the escape challenge and the time limit. The other part, smarter I think, is a “the game” kind of challenge where you have to agree not to refund the game or else become, well, a coward.
For whom exactly are you a coward? The dev? Yourself? Steam? What is cowardice? The sale at a low price of on Steam certainly makes it easier not to refund the game. It could have been a harder challenge if the game cost more than… buuuut with a game that plays and looks like this, I don’t know if you could really get away with powered anything outside of what Sungame is currently asking for.
The game lives up to its premise from the moment you load it. The clock starts tapping on the main menu, not even giving me a gift to turn on full screen and a few other things to adjust. He encourages you to start with a short tutorial that will show you the ropes. You get a flashlight, which I think never charges when it runs out (at least, that was my experience), and you can drop two different colored torches to track your movements, one green and one red.
But this monster. Yep. I didn’t have to be scared so early that damn morning. The opening warning, which is actually more of a loose contractual agreement not to refund the game, states that the level can be completed in 15 minutes. It took about seven before I decided to see what the monster would do to me. Surprise, he finished me and I had to start again, this time with more than seven minutes against me.
Refund me if you can is completely a “principle game”, so much so that there is nothing else to enjoy here apart from the” Don’t refund this game, haha” joke that it offers the player. I wish Refund wasn’t so sloppy visually and mechanically to me, because that’s not a bad assumption! I need more time in the oven. Or maybe it should have been cooked first.